Post by DuDs_Is_AWOL on Apr 29, 2017 16:51:08 GMT -5
Hey guys, so if you were in the group chat earlier, you heard a new map reset is here (May 5th)! Like previous maps we have some options for everyone to pick from, some really vanilla and some leaning back towards the custom map. With that being said, every map choice will come with options for how that map will work (such as the custom map we are on now has custom spawners to fit the need of not having witch huts or guardian temples). Let's get to the options:
1) Option #1 is the old stand by, Vanilla, Vanilla, Vanilla (ice cream not included). This map variation will have nothing special done to it, it will only include the one player sleep, dragon elytra drop, enderman griefing and player head drops.
2) Option #2 is the custom map option. Everything will be setup EXACTLY like how it is on this map but with the map changed to Le Monde which was created by the same guy who created Discworld we use now.
3) Option #3 is probably the best of both worlds option. It will have a vanilla generated custom terrain. That means the map will play exactly like a vanilla map, but at the same time give us the great back drop we loved in the custom map. This option leads use to go more vanilla, so no more custom spawners or silk touch spawners needed. I will increase the dungeon spawn rate to 50% to make up for the lack of spawners. Finally without the need of a resource world will be able to use that region for something else, let's just say UHC's.
Alright guys, that it! Please vote, please give feedback! This server is as much your home as it is mine, so let me know what you think!
1) Option #1 is the old stand by, Vanilla, Vanilla, Vanilla (ice cream not included). This map variation will have nothing special done to it, it will only include the one player sleep, dragon elytra drop, enderman griefing and player head drops.
2) Option #2 is the custom map option. Everything will be setup EXACTLY like how it is on this map but with the map changed to Le Monde which was created by the same guy who created Discworld we use now.
3) Option #3 is probably the best of both worlds option. It will have a vanilla generated custom terrain. That means the map will play exactly like a vanilla map, but at the same time give us the great back drop we loved in the custom map. This option leads use to go more vanilla, so no more custom spawners or silk touch spawners needed. I will increase the dungeon spawn rate to 50% to make up for the lack of spawners. Finally without the need of a resource world will be able to use that region for something else, let's just say UHC's.
Alright guys, that it! Please vote, please give feedback! This server is as much your home as it is mine, so let me know what you think!